[DirectX 6 Programmer's Reference] Spheremap Sample (48.1044004207574%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Samples
[DirectX 7 Programmer's Reference] Spheremap Sample (41.4014448568399%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Tools and Samples > Direct3D Immediate Mode C++ Samples