[DirectX 6 Programmer's Reference] Creating a Direct3D Device (58.3498303167421%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Creating a Direct3D Device (58.3498303167421%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 6 Programmer's Reference] Creating a Material (45.4793890320206%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX October 2006 Documentation] Creating Segment Objects (45.1768207282913%)
DirectMusic > Using DirectMusic > Playing Sounds > Using Segments
[DirectX October 2006 Documentation] Creating a Device (44.8509907941957%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices
[DirectX October 2006 Documentation] Creating a Device (43.7745098039216%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices
[DirectX 6 Programmer's Reference] Creating a Light (39.1659810777458%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 5 Programmer's Reference] Creating a DirectInput Device (38.6726023522757%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Creating a DirectInput Device (38.6726023522757%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Creating a DirectInput Device (38.6726023522757%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Creating a Device for Execute Buffers (38.649948024948%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Creating a Direct3D Device
[DirectX 5 Programmer's Reference] Creating Surfaces (36.2637362637363%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX October 2006 Documentation] Creating Audiopaths (35.5816010614772%)
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[DirectX October 2006 Documentation] Creating the Device Object (35.5250399755044%)
DirectX Audio > DirectSound > Programming Guide > DirectSound Devices
[DirectX 5 Programmer's Reference] Creating Wide Surfaces (35.1942175471587%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating Wide Surfaces (35.1942175471587%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 7 Programmer's Reference] Creating a Depth Buffer (35.162616357932%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (34.5013009062245%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (34.5013009062245%)
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[DirectX 2 Programmer's Reference] Creating a Direct3DRM Device and Viewport (33.559192577682%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Creating an Off-Screen Surface (33.2245205774618%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Creating Surfaces
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (32.9120879120879%)
DirectDraw > Overview > Using DirectDraw
[DirectX 3 Programmer's Reference] Creating the Scene (32.441348973607%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Creating the Scene
[DirectX 2 Programmer's Reference] Creating DirectDraw and Direct3D Objects (31.5954968944099%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 2 Programmer's Reference] Creating Clipper Objects Using CoCreateInstance (31.2284616401175%)
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[DirectX 3 Programmer's Reference] Creating Buffers (30.7258680598339%)
DirectSound > DirectSound Interface Overviews > IDirectSound Interface
[DirectX 3 Programmer's Reference] Creating a Basic Sound Buffer (30.4942901925661%)
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[DirectX 3 Programmer's Reference] Creating Surfaces (30.2970153578673%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 2 Programmer's Reference] Creating Buffers (30.0434859258389%)
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[DirectX 3 Programmer's Reference] Creating Sound Buffers (29.788961038961%)
DirectSound > DirectSound Examples > Creating Sound Buffers