[DirectX 6 Programmer's Reference] Setting Transformations (67.0036764705882%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (67.0036764705882%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 6 Programmer's Reference] Setting Material Properties (40.4111629111629%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Setting Material Properties (40.4111629111629%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 5 Programmer's Reference] Setting Transformations (36.982979098686%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 6 Programmer's Reference] Setting Light Properties (34.4478438228438%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Setting Light Properties (34.4478438228438%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX October 2006 Documentation] Setting Effects on Buffers (34.2598577892696%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 2 Programmer's Reference] Setting Up the Lights (32.9759476147975%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (32.7521624485571%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (32.5683389191454%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (32.0168683309101%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (31.8187699981178%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 7 Programmer's Reference] Setting Blending Matrices (31.6320591691436%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Geometry Blending > Using Geometry Blending
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (31.4446966077401%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 7 Programmer's Reference] Setting the Viewport Clipping Volume (30.6238859180036%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 6 Programmer's Reference] Setting the Viewport Clipping Volume (29.7835497835498%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (29.7254685627111%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX October 2006 Documentation] Setting the Stream Source (29.5833333333333%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting Objects (29.0535054601551%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 6 Programmer's Reference] Setting Device Windows (29.0243271221532%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX October 2006 Documentation] Setting Effects on Buffers (28.9027149321267%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (27.8388278388278%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 5 Programmer's Reference] Setting Display Modes (27.8109571587832%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (26.9677240265476%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (25.3224206349206%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (24.4642857142857%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (23.8206593184346%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (23.712900697745%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (18.6712775528565%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications