[DirectX October 2006 Documentation] Camera Space Transformations (81.6666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials > Mathematics of Lighting
[DirectX 5 Programmer's Reference] Camera (18.3676307007786%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMViewport and IDirect3DRMViewportArray Interface
[DirectX 3 Programmer's Reference] Camera (17.1058139761288%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMViewport and IDirect3DRMViewportArray Interface
[DirectX October 2006 Documentation] Camera (12.7032019704434%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > XFileGuid > Dynamic Properties and Fields