[DirectX October 2006 Documentation] Specular Lighting (81.6666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Lights and Materials > Mathematics of Lighting
[DirectX October 2006 Documentation] Specular Light Maps (31.2124469670909%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Textures > Texture Blending > Light Mapping with Textures
[DirectX 6 Programmer's Reference] Specular Light Maps (30.3721108326372%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX 7 Programmer's Reference] Specular Light Maps (30.3721108326372%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending > Light Mapping With Textures
[DirectX October 2006 Documentation] Specular (29.683960540738%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > Material > Properties
[DirectX 7 Programmer's Reference] Specular Reflection Model (25.6301877470356%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting > Reflectance Model
[DirectX 6 Programmer's Reference] Specular Reflection Model (25.1093544137022%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > The Mathematics of Direct3D Lighting > Reflectance Model
[DirectX October 2006 Documentation] Specular (24.1482462550237%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > Light > Properties
[DirectX October 2006 Documentation] Specular (23.433960540738%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > AttributeWeights > Properties