[DirectX October 2006 Documentation] Setting the Stream Source (69.1666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Stream Source (66.0714285714286%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 2 Programmer's Reference] Setting the Render State (41.2725178047759%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Shading Mode (39.1666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (38.7725178047759%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (38.2725178047759%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (37.3019295694818%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Shading Mode (36.0714285714286%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Shading
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (33.7429327918458%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 6 Programmer's Reference] Setting Material Properties (29.8484848484848%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Setting Material Properties (29.8484848484848%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Setting the Viewport Clipping Volume (29.8410576351753%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (29.3431568431568%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (29.3431568431568%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the Viewport Clipping Volume (29.0007215007215%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 6 Programmer's Reference] Setting the Shade Mode (28.8571428571429%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 3 Programmer's Reference] Setting the Render State (28.3645970269997%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 7 Programmer's Reference] Setting the Shading Mode (27.8571428571429%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX October 2006 Documentation] Setting Effects on Buffers (27.8458306399483%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX 7 Programmer's Reference] Setting Up a View Matrix (27.8158567774936%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (27.3386523386523%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (27.2527472527473%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 5 Programmer's Reference] Setting the Render State (27.2311827956989%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (26.1309523809524%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (25.9821428571429%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting Display Modes (25.4642857142857%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (24.5714935787238%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (24.0550424975482%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting Transformations (23.9606667254608%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (23.9400584795322%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications