[DirectX October 2006 Documentation] Width vs. Pitch (54.6095334685598%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Surfaces
[DirectX October 2006 Documentation] Width vs. Pitch (46.3725490196078%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Surfaces
[DirectX 6 Programmer's Reference] Width vs. Pitch (42.5137362637363%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts of Surfaces
[DirectX 7 Programmer's Reference] Width vs. Pitch (42.5137362637363%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts of Surfaces
[DirectX 3 Programmer's Reference] Width and Pitch (41.9298245614035%)
DirectDraw > DirectDraw Overview
[DirectX 5 Programmer's Reference] Width and Pitch (35.1785714285714%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Basic Concepts
[DirectX October 2006 Documentation] Width (27.4310776942356%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > TextureRequirements > Properties
[DirectX October 2006 Documentation] Width (24.9047619047619%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Structures > VolumeTextureRequirements > Properties
[DirectX October 2006 Documentation] Width (24.3295739348371%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > TextureGutterHelper > Properties