[DirectX October 2006 Documentation] Triangle Fans (62.6175548589342%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices > Device Supported Primitive Types
[DirectX 6 Programmer's Reference] Triangle Fans (55.5499188311688%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX 7 Programmer's Reference] Triangle Fans (55.5499188311688%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX October 2006 Documentation] Triangle Lists (55.474697716077%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices > Device Supported Primitive Types
[DirectX October 2006 Documentation] Triangle Strips (54.2842215256008%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices > Device Supported Primitive Types
[DirectX 6 Programmer's Reference] Triangle Lists (48.4070616883117%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX 7 Programmer's Reference] Triangle Lists (48.4070616883117%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX 6 Programmer's Reference] Triangle Strips (47.2165854978355%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX 7 Programmer's Reference] Triangle Strips (47.2165854978355%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Primitive Types
[DirectX October 2006 Documentation] Triangle Fans (45.7291666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > Primitives
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[DirectX 3 Programmer's Reference] Triangle Flags (44.0323004201681%)
Direct3D > Direct3D Overview > Performance Optimization
[DirectX October 2006 Documentation] Triangle Lists (38.5863095238095%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > Primitives
[DirectX 5 Programmer's Reference] Triangle Fans (37.9483695652174%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > Triangle Strips and Fans
[DirectX 2 Programmer's Reference] Triangle Strips and Fans (36.5074383411901%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming
[DirectX 5 Programmer's Reference] Triangle Flags (33.0074556996712%)
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[DirectX 6 Programmer's Reference] Triangle Flags (33.0074556996712%)
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[DirectX 5 Programmer's Reference] Triangle Strips (29.6150362318841%)
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DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started > Polygons
[DirectX 5 Programmer's Reference] Triangle Strips and Fans (26.4900362318841%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > Triangle Strips and Fans
[DirectX 6 Programmer's Reference] Triangle Interpolants (25.2008928571429%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 7 Programmer's Reference] Triangle Interpolants (25.2008928571429%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 3 Programmer's Reference] Triangle Interpolants (21.8381712441074%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > Polygons
[DirectX 7 Programmer's Reference] Triangle Rasterization Rules (21.832298136646%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry
[DirectX 3 Programmer's Reference] Triangle Strips and Fans (21.0941236250598%)
Direct3D > Direct3D Overview > A Technical Foundation for 3D Programming > Polygons