[DirectX October 2006 Documentation] ID3DXBaseMesh (89%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces
[DirectX October 2006 Documentation] ID3DXBaseMesh::GetFVF (43.2399267399267%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh (42.9347826086956%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.PrivateImplementationDetails > Structures
[DirectX October 2006 Documentation] ID3DXBaseMesh::GetDevice (41.3054029304029%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX October 2006 Documentation] ID3DXBaseMesh::CloneMesh (41.3054029304029%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXBaseMesh
[DirectX 8.1 Visual Basic Programmer's Reference] ID3DXBaseMesh::DrawSubset (26.1979166666667%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3DX Visual Basic Reference > Classes > D3DXBaseMesh
[DirectX 8.1 Visual Basic Programmer's Reference] ID3DXBaseMesh::GenerateAdjacency (23.3541666666667%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3DX Visual Basic Reference > Classes > D3DXBaseMesh
[DirectX 8.1 Visual Basic Programmer's Reference] ID3DXBaseMesh::ConvertPointRepsToAdjacency (20.9360119047619%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3DX Visual Basic Reference > Classes > D3DXBaseMesh
[DirectX 8.1 Visual Basic Programmer's Reference] ID3DXBaseMesh::ConvertAdjacencyToPointReps (20.9360119047619%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3DX Visual Basic Reference > Classes > D3DXBaseMesh