[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRoll (89.2857142857143%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateYawPitchRoll (89%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateYawPitchRollLocal (86.2369337979094%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateYawPitchRollLocal (85.9512195121951%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxisLocal (82.3412698412698%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxisLocal (82.0555555555556%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::RotateAxis (81.6468253968254%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::RotateAxis (81.3611111111111%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack
[DirectX 7 Programmer's Reference] ID3DXMatrixStack::ScaleLocal (79.5634920634921%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Reference > Interfaces > ID3DXMatrixStack
[DirectX October 2006 Documentation] ID3DXMatrixStack::MultMatrixLocal (79.2777777777778%)
DirectX Graphics > Direct3D 9 > Reference > D3DX Reference > Interfaces > ID3DXMatrixStack