[DirectX October 2006 Documentation] Using Callback Functions (59.6174568965517%)
DirectX Software Development Kit > DirectX SDK Programming Guide > Programming DirectX with C/C++
[DirectX 3 Programmer's Reference] Using Macro Definitions (57.0410628019324%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 6 Programmer's Reference] Using Macro Definitions (52.8807899971583%)
Introducing DirectX 6.1 > The DirectX Programmer's Reference
[DirectX 5 Programmer's Reference] Using Callback Functions (51.6197783461211%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using Macro Definitions (49.9822392725206%)
Introducing DirectX 5 > The DirectX Programmer's Reference
[DirectX 7 Programmer's Reference] Using Callback Functions (47.7380952380952%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics
[DirectX October 2006 Documentation] Using Effects (38.4947783461211%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (38.3760683760684%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX October 2006 Documentation] Using WAV Data (37.4531116794544%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 2 Programmer's Reference] Using Macro Definitions (36.6520467836257%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 5 Programmer's Reference] Using DirectPlay (34.9531116794544%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX October 2006 Documentation] Using Audio Scripts (34.8067632850242%)
DirectMusic > Using DirectMusic
[DirectX October 2006 Documentation] Using Transitions (34.693094629156%)
DirectMusic > Using DirectMusic > Using Compositional Elements
[DirectX 6 Programmer's Reference] Using Wave Files (33.2578502415459%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 5 Programmer's Reference] Using Lobby Messages (33.2347612958227%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (33.0629577684276%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 7 Programmer's Reference] Using Flags (32.0324500768049%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > Visual Basic Programming Topics
[DirectX 7 Programmer's Reference] Using Bitmasks (32.0324500768049%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > Visual Basic Programming Topics
[DirectX 6 Programmer's Reference] Using Hardware Mixing (31.9826300085251%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 7 Programmer's Reference] Using Hardware Mixing (31.9826300085251%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (30.7995169082126%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Ports (30.1328502415459%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using GUIDs (29.9491167434716%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > Visual Basic Programming Topics
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (29.269128876422%)
DirectSetup > DirectSetup Overview
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (27.1769915695747%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Compressed Wave Formats (26.5384219654878%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using a Custom Mixer (26.2510656436488%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (26.0900350478356%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (25.4514654437487%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using System Messages (25.3623188405797%)
DirectPlay > DirectPlay Overview