[DirectX October 2006 Documentation] Creating and Managing Sessions (82.1428571428572%)
DirectPlay > Basic Concepts in DirectPlay
[DirectX October 2006 Documentation] Creating a 3-D Voice Session (62.1367521367521%)
DirectPlay > DirectPlay Voice
[DirectX October 2006 Documentation] Creating and Managing Sessions (48.1703718276608%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectPlay
[DirectX October 2006 Documentation] Creating a Capture Buffer (38.100918689154%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 3 Programmer's Reference] Creating a DirectSound Object (38.0963480963481%)
DirectSound > DirectSound Examples
[DirectX 3 Programmer's Reference] Creating a DirectSound Object by Using CoCreateInstance (37.995337995338%)
DirectSound > DirectSound Examples
[DirectX October 2006 Documentation] Creating the Capture Object (37.2675853558207%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 5 Programmer's Reference] Creating a DirectInput Device (33.5088440970794%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Creating a DirectInput Device (33.5088440970794%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Creating a DirectInput Device (33.5088440970794%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 5 Programmer's Reference] Creating a Capture Buffer (33.3806389688743%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Creating a Capture Buffer (33.3806389688743%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Creating a Capture Buffer (33.3806389688743%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 5 Programmer's Reference] Creating DirectDraw Objects by Using CoCreateInstance (32.5646401118099%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 3 Programmer's Reference] Creating Sound Buffers (32.381221719457%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Creating DirectInput (32.2718947718948%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials
[DirectX 7 Programmer's Reference] Creating Objects Subordinate to Direct3D (32.0826775526264%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 6 Programmer's Reference] Creating a DirectSetup Callback Function (31.9223056355409%)
DirectX Foundation > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 7 Programmer's Reference] Creating a DirectSetup Callback Function (31.9223056355409%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 6 Programmer's Reference] Creating a Direct3D Device (31.7317119155354%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Creating Secondary Buffers (31.5857671740025%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Creating Secondary Buffers (31.5857671740025%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (31.5733602261117%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 3 Programmer's Reference] Creating a Basic Sound Buffer (31.5478883861237%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Creating the Setup Program (31.219362745098%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 2 Programmer's Reference] Creating DirectDraw Objects Using CoCreateInstance (29.4389140271493%)
DirectDraw > Overview > Using DirectDraw
[DirectX 2 Programmer's Reference] Creating Buffers (27.2209653092006%)
DirectSound > Overview > IDirectSound Interface
[DirectX 2 Programmer's Reference] Creating a Basic Sound Buffer (25.2978883861237%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Creating a DirectSound Object Using CoCreateInstance (24.7850678733032%)
DirectSound > Overview > Memory Management
[DirectX 2 Programmer's Reference] Creating a DirectSound Object (24.3363499245852%)
DirectSound > Overview > Memory Management