[DirectX 8.1 Visual Basic Programmer's Reference] Implementing a DirectPlay Enumeration (60.2067201586055%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API > Using DirectPlay Enumerations
[DirectX 8.1 Visual Basic Programmer's Reference] Implementing a Lobbied Application Callback Message Handler (58.5226027147007%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Lobby Visual Basic API > Implementing a Lobbyable Application
[DirectX 8.1 Visual Basic Programmer's Reference] Implementing a Lobby Client Message Handler (56.1757841758161%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Lobby Visual Basic API > Implementing a Lobby Client
[DirectX October 2006 Documentation] Implementing a DirectPlay Networking Callback Using Critical Section Objects (53.7747683993824%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Callback Functions and Multithreading Issues
[DirectX 8.1 Visual Basic Programmer's Reference] Implementing a Lobbyable Application (44.687152937671%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Lobby Visual Basic API
[DirectX October 2006 Documentation] Implementing a Lobbied Application Callback Message Handler (44.3761512311401%)
DirectPlay > DirectPlay Lobby > Implementing a Lobbyable Application
[DirectX 8.1 Visual Basic Programmer's Reference] Implementing a Lobby Client (43.7003108324078%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Lobby Visual Basic API
[DirectX October 2006 Documentation] Implementing a Lobby Client Message Handler (42.0293326922556%)
DirectPlay > DirectPlay Lobby > Implementing a Lobby Client
[DirectX October 2006 Documentation] Implementing a Callback Function in DirectPlay and DirectPlay Voice (37.6563473467508%)
DirectPlay > Advanced Topics in DirectPlay > DirectPlay Callback Functions and Multithreading Issues
[DirectX October 2006 Documentation] Implementing a Lobbyable Application (28.8679108992244%)
DirectPlay > DirectPlay Lobby
[DirectX 7 Programmer's Reference] Implementing a Scene Hierarchy (20.5636362612517%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Matrix Stack