[DirectX October 2006 Documentation] Getting Object Descriptors (83.8056680161943%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Getting Started with DirectSound (49.922331871345%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 6 Programmer's Reference] Getting Object Descriptors (45.4351204351204%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Getting Object Descriptors (45.4351204351204%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 5 Programmer's Reference] Getting Started: Basic Graphics Concepts (40.1864035087719%)
DirectX Foundation > DirectDraw > Getting Started: Basic Graphics Concepts
[DirectX October 2006 Documentation] Getting Started (38.0897154745839%)
DirectX Graphics > Direct3D 9 > Programming Guide
[DirectX 5 Programmer's Reference] Getting Started with Immediate Mode (37.4430641821946%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode
[DirectX October 2006 Documentation] Getting Started with Direct3D (35.7369392226963%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics
[DirectX 6 Programmer's Reference] Getting Started (34.7121985565921%)
DirectX Media > Direct3D Retained Mode
[DirectX October 2006 Documentation] Getting DirectPlay Data (34.2442645074224%)
DirectPlay > Basic Concepts in DirectPlay
[DirectX 5 Programmer's Reference] Getting the Flip and Blit Status (32.6808608058608%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 5 Programmer's Reference] Getting an IDirectDraw2 Interface (32.0707070707071%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw2?
[DirectX 6 Programmer's Reference] Getting an IDirectDraw4 Interface (32.0707070707071%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw4?
[DirectX 7 Programmer's Reference] Getting an IDirectDraw7 Interface (32.0707070707071%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > The DirectDraw Object > What's New in IDirectDraw7?
[DirectX 6 Programmer's Reference] Getting Started with Immediate Mode (31.4111365369947%)
DirectX Foundation > Direct3D Immediate Mode
[DirectX 3 Programmer's Reference] Getting the Flip and Blit Status (30.9134615384615%)
DirectDraw > DirectDraw Tutorials > Optimizations and Customizations
[DirectX 5 Programmer's Reference] Getting Started (30.3920094242675%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Getting Started
[DirectX 7 Programmer's Reference] Getting Started: Basic Graphics Concepts (29.7354497354497%)
Microsoft DirectX 7.0 > DirectDraw
[DirectX 7 Programmer's Reference] Getting Started with Immediate Mode (29.3854200719189%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode
[DirectX 6 Programmer's Reference] Getting Started: Basic Graphics Concepts (29.317738791423%)
DirectX Foundation > DirectDraw
[DirectX 7 Programmer's Reference] Getting the Flip and Blit Status (27.1405677655678%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics