[DirectX 5 Programmer's Reference] Matching Buffer Formats (67.3677884615385%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 6 Programmer's Reference] Matching Buffer Formats (67.3677884615385%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 7 Programmer's Reference] Matching Buffer Formats (67.3677884615385%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX October 2006 Documentation] Matching Buffer Formats (58.4099264705882%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Optimizing Performance
[DirectX 5 Programmer's Reference] Matching True RGB Colors to the Frame Buffer's Color Space (32.2814794021057%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Video-Ports
[DirectX 6 Programmer's Reference] Matching True RGB Colors to the Frame Buffer's Color Space (30.2060578873459%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Matching True RGB Colors to the Frame Buffer's Color Space (30.2060578873459%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics