[DirectX October 2006 Documentation] Step 4: Close Down (85.7549857549858%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 3: Play the File (72.6597476597477%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 2: Load a File (71.2813015444594%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX October 2006 Documentation] Step 1: Initialize (70.477207977208%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
[DirectX 6 Programmer's Reference] Step 3: Creating the Loader (61.5913059461447%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 4: Loading the MIDI File (60.8888793816491%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 5: Playing the MIDI File (60.8888793816491%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 6 Programmer's Reference] Step 2: Creating the Performance (60.7811207609595%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX October 2006 Documentation] Step 1: Create the Audiopath (60.5764143264143%)
DirectMusic > DirectMusic C++ Tutorials > Tutorial 2: Using Audiopath Objects
[DirectX 6 Programmer's Reference] Step 6: Shutting Down DirectMusic (60.4970298518686%)
DirectX Foundation > DirectMusic > DirectMusic Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 3: Create the Loader (59.5876429424816%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 5: Play the MIDI File (59.1645660194047%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 4: Load the MIDI File (59.1645660194047%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 1: Initialize COM (58.8149156697544%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 7 Programmer's Reference] Step 2: Create the Performance (58.5876429424817%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Tutorials > DirectMusic C/C++ Tutorials > Tutorial 1: Playing a MIDI File
[DirectX 5 Programmer's Reference] Step 1: Set Up DirectSound (51.0695248598474%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 2: Setting the Mouse Data Format (50.8892887925146%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 2: Using the Mouse
[DirectX 5 Programmer's Reference] Step 7: Shut Down DirectSound (50.8374293691313%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 1: Sound Playback
[DirectX 5 Programmer's Reference] Step 8: Stop Capturing (50.7198745101971%)
DirectX Foundation > DirectSound > DirectSound Tutorials > Tutorial 2: Sound Capture
[DirectX 5 Programmer's Reference] Step 7: Closing Down the DirectInput System (50.6013789772229%)
DirectX Foundation > DirectInput > DirectInput Tutorials > Tutorial 1: Using the Keyboard
[DirectX 3 Programmer's Reference] Step 4: Connecting to a Session (47.8127570771159%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 3 Programmer's Reference] Step 4: Creating a Session (47.725653975654%)
DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 3 Programmer's Reference] Step 3: Changing the Display Mode (46.5552965552966%)
DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
[DirectX 3 Programmer's Reference] Step 5: Creating a Player (46.3288861093739%)
DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 3 Programmer's Reference] Step 4: Flipping the Surfaces (46.1621219304877%)
DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer