[DirectX October 2006 Documentation] Using DirectMusic Messages (81.9711538461538%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using DirectMusic Ports (72.9967948717949%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using Instrument Collections (59.3521062271062%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using the DirectPlay DPNSVR Application (53.392094017094%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX October 2006 Documentation] Using Player Context Values (52.5373931623932%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX 5 Programmer's Reference] Using DirectPlay (42.8344174208145%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using Ports (39.8370726495727%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 3 Programmer's Reference] Using System Messages (39.0224358974359%)
DirectPlay > DirectPlay Overview
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (38.8755341880342%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 2 Programmer's Reference] Using DirectSetup (38.7820512820513%)
DirectSetup > Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (38.1815205403915%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Wave Files (38.0942841880342%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (38.0273984593838%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (38.0273984593838%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 5 Programmer's Reference] Using Callback Functions (37.0651866515837%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 2 Programmer's Reference] Using DirectPlay (36.2179487179487%)
DirectPlay > Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (36.0938792390405%)
DirectSetup > DirectSetup Overview
[DirectX 7 Programmer's Reference] Using System Messages (36.0757043201896%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Lobby Messages (35.1141658586511%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Player Messages (35.1141658586511%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 6 Programmer's Reference] Using the IDirect3D3 Interface (33.6595534953112%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 5 Programmer's Reference] Using Conv3ds.exe (33.4504968715495%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix D: The Conv3ds.exe Utility
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (32.5908905228758%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Using Ports (32.2973901098901%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Wave Files (31.4360731180584%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 3 Programmer's Reference] Using a Custom Mixer (31.0951640271493%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (30.198717948718%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (30.1004690669371%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (25.7639674459527%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using a Custom Mixer (24.2682409502262%)
DirectSound > Overview > Creating Sound Buffers