[DirectX October 2006 Documentation] Using DirectMusic Ports (81.9711538461538%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using DirectMusic Messages (72.9967948717949%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using Instrument Collections (61.7330586080586%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using the DirectPlay DPNSVR Application (53.392094017094%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX October 2006 Documentation] Using Player Context Values (52.5373931623932%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX 5 Programmer's Reference] Using DirectPlay (44.4648522034232%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using Ports (43.1397482348569%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (41.1832264957265%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Callback Functions (39.7094174208145%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 2 Programmer's Reference] Using DirectSetup (39.5066889632107%)
DirectSetup > Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (38.9879721532947%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 2 Programmer's Reference] Using DirectPlay (38.391861761427%)
DirectPlay > Overview
[DirectX 6 Programmer's Reference] Using Wave Files (38.2615082683017%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (38.0273984593838%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (38.0273984593838%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (37.1691480562448%)
DirectSetup > DirectSetup Overview
[DirectX 7 Programmer's Reference] Using Ports (35.6000656951744%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (33.643543956044%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (33.5168164488017%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 6 Programmer's Reference] Using the IDirect3D3 Interface (32.8262201619778%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (32.6866759634888%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (32.657967032967%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 5 Programmer's Reference] Using Conv3ds.exe (32.4053463698773%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix D: The Conv3ds.exe Utility
[DirectX 7 Programmer's Reference] Using Compositional Elements (32.3117599312452%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Composition
[DirectX 5 Programmer's Reference] Using Wave Files (31.603297198326%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 3 Programmer's Reference] Using System Messages (31.5530936454849%)
DirectPlay > DirectPlay Overview
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (31.4807692307692%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 3 Programmer's Reference] Using a Custom Mixer (30.1754315856777%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (26.6898933718787%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Compressed Wave Formats (25.8597528865658%)
DirectSound > Overview > Creating Sound Buffers