[DirectX October 2006 Documentation] Using Instrument Collections (81.9711538461538%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using DirectMusic Ports (61.7330586080586%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using DirectMusic Messages (59.3521062271062%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX October 2006 Documentation] Using the DirectPlay DPNSVR Application (53.392094017094%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX October 2006 Documentation] Using Player Context Values (53.331043956044%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX 5 Programmer's Reference] Using Callback Functions (41.9415602779573%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using DirectPlay (39.2629888493859%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using Ports (39.2189407814408%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (39.2189407814408%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Wave Files (38.3003281440781%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (37.3750689274883%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (36.2416841736695%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (36.2416841736695%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 2 Programmer's Reference] Using DirectSetup (35.2106227106227%)
DirectSetup > Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (35.0186104218362%)
DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Upgrade Flags in the Callback Function (33.0422794117647%)
DirectX Foundation > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 7 Programmer's Reference] Using Upgrade Flags in the Callback Function (33.0422794117647%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 3 Programmer's Reference] Using System Messages (32.7953296703297%)
DirectPlay > DirectPlay Overview
[DirectX 3 Programmer's Reference] Using Macro Definitions (32.2420634920635%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 5 Programmer's Reference] Using Conv3ds.exe (31.9395078605605%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix D: The Conv3ds.exe Utility
[DirectX 7 Programmer's Reference] Using Ports (31.6792582417582%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (31.6792582417582%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Wave Files (31.6421170741024%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 2 Programmer's Reference] Using DirectPlay (31.456043956044%)
DirectPlay > Overview
[DirectX 7 Programmer's Reference] Using System Messages (31.4053746498599%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (30.4083508403361%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using a Custom Mixer (30.4083508403361%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Macro Definitions (29.3709273182957%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (24.1547619047619%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using a Custom Mixer (23.5814277634131%)
DirectSound > Overview > Creating Sound Buffers