[DirectX October 2006 Documentation] Create a Vertex Declaration (28.7834757834758%)
DirectX SDK > Introducing DirectX 9.0 > How Do I ...? > Use Vertex and Index Buffers (Direct3D)
[DirectX October 2006 Documentation] Create a Mesh Object (23.9288396788397%)
DirectX SDK > Introducing DirectX 9.0 > How Do I ...? > Use Meshes, Textures, and Effects (Direct3D)
[DirectX October 2006 Documentation] Create a Cube Texture (23.0029137529138%)
DirectX SDK > Introducing DirectX 9.0 > How Do I ...? > Use Meshes, Textures, and Effects (Direct3D)
[DirectX October 2006 Documentation] Create an Additional Swap Chain (22.5447026092187%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Create an Index Buffer (21.9289044289044%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers
[DirectX October 2006 Documentation] Create (11.993783993784%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.Direct3D > Classes > UVAtlas > Methods