[DirectX 3 Programmer's Reference] Enabling AutoPlay (29.0625%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Enabling AutoPlay (29.0625%)
DirectX Foundation > DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 7 Programmer's Reference] Enabling AutoPlay (25.5874060150376%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials
[DirectX October 2006 Documentation] Enabling Direct3D Debug Information (25.2096233230134%)
DirectX Graphics > Direct3D 9 > Programming Guide > Programming Tips
[DirectX 7 Programmer's Reference] Enabling Texture Coordinate Transformations (24.8480563879627%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Coordinates > Texture Coordinate Processing > Texture Coordinate Transformations
[DirectX 6 Programmer's Reference] Enabling and Disabling the Lighting Engine (23.8893268978072%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 7 Programmer's Reference] Enabling and Disabling the Lighting Engine (23.8893268978072%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials
[DirectX 7 Programmer's Reference] Enabling and Disabling Lights (23.3444643806486%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Enabling and Disabling Clip Planes (22.4760945155682%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > User-defined Clip Planes > Using User-defined Clip Planes
[DirectX 6 Programmer's Reference] Enabling Depth Buffering (21.9561618507052%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Depth Buffers > Using Depth Buffers
[DirectX October 2006 Documentation] Enabling Depth Buffering (19.1611842105263%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX 6 Programmer's Reference] Enabling AutoPlay (18.8413742690059%)
DirectX Foundation > DirectSetup > DirectSetup Essentials
[DirectX October 2006 Documentation] Enabling Depth Buffering (17.5986842105263%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers