[DirectX October 2006 Documentation] Loading an Object from a File (42.1244593927784%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 6 Programmer's Reference] Loading a Collection (35.5797558922559%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 7 Programmer's Reference] Loading a Collection (35.5797558922559%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX October 2006 Documentation] Loading an Object from a Resource or Memory Address (34.45035526837%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 7 Programmer's Reference] Loading an Object from a File (34.4066563624753%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX October 2006 Documentation] Loading a Texture (33.8410143097643%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Textures > Basic Texturing Concepts
[DirectX 7 Programmer's Reference] Loading Effects from a File (32.6336279461279%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > Force Feedback
[DirectX 6 Programmer's Reference] Loading Objects (32.5257786195286%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX October 2006 Documentation] Loading Effects from a File (31.1184764309764%)
DirectX Input > DirectInput > Programming Guide > Force Feedback
[DirectX October 2006 Documentation] Loading Audio Data (30.5239898989899%)
DirectMusic > Using DirectMusic
[DirectX 6 Programmer's Reference] Loading an Object from a Resource (30.2530513468013%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Loading an Object from a Resource (30.2530513468013%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Loading Textures (29.7580136037797%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 2 Programmer's Reference] Loading and Adding a Mesh (26.4987373737374%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Loading in the Background (21.7601453127769%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 6 Programmer's Reference] Loading in the Background (21.7601453127769%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Loading in the Background (20.2449937976254%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Loading in the Background (20.2449937976254%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications