[DirectX October 2006 Documentation] Objects (33.5%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectInput > Classes > Device > Properties
[DirectX 6 Programmer's Reference] Objects and Reference Counting (30.2067348678602%)
DirectX Media > Direct3D Retained Mode > Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (29.3607038123167%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (28.2102999302488%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[DirectX 5 Programmer's Reference] Objects and Reference Counting (27.2394916911046%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 2 Programmer's Reference] Objects and Interfaces (24.1871657754011%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Interfaces (24.1871657754011%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 2 Programmer's Reference] Objects and Reference Counting (22.0659536541889%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Reference Counting (22.0659536541889%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 7 Programmer's Reference] Objects and Reference Counting (20.2584670231729%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Architecture
[DirectX October 2006 Documentation] Objects in 3D (19.5154600301659%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres
[DirectX October 2006 Documentation] Objects in 2D (19.5154600301659%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres