[DirectX 5 Programmer's Reference] Objects and Interfaces (25.9224598930481%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (24.3129827688651%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[DirectX 2 Programmer's Reference] Objects and Interfaces (24.1513601488026%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Interfaces (24.1513601488026%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX October 2006 Documentation] Objects in 3D (22.5373482726424%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres
[DirectX October 2006 Documentation] Objects in 2D (22.5373482726424%)
DirectX Input > DirectInput > Reference > Action Mapping Constants > CAD Genres
[DirectX 5 Programmer's Reference] Objects and Reference Counting (22.0588235294118%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 2 Programmer's Reference] Objects and Reference Counting (20.2877237851662%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Reference Counting (20.2877237851662%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 6 Programmer's Reference] Objects and Reference Counting (18.8445378151261%)
DirectX Media > Direct3D Retained Mode > Architecture
[DirectX October 2006 Documentation] Objects (18.4407096171802%)
DirectX SDK > Introducing DirectX 9.0 > Namespaces > Microsoft.DirectX.DirectInput > Classes > Device > Properties
[DirectX 7 Programmer's Reference] Objects and Reference Counting (18.4243697478992%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Architecture