[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (30.0209980237154%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (30.0209980237154%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 7 Programmer's Reference] Obtaining the DirectSound3DListener Object (29.3222402597403%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DBuffer Interface Pointer (29.1854443390259%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DBuffer Interface
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DListener Interface Pointer (28.649003347535%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DListener Interface
[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (27.6278409090909%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (27.6278409090909%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Obtaining a Texture Interface Pointer (27.3288453895072%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Interfaces
[DirectX 7 Programmer's Reference] Obtaining the DirectSound3DBuffer Object (26.8892045454545%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX October 2006 Documentation] Obtaining the 3D Listener (21.609477124183%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Listeners
[DirectX 7 Programmer's Reference] Obtaining a Texture Surface Object (20.2154820261438%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Surface Objects
[DirectX October 2006 Documentation] Obtaining the 3D Buffer Object (18.5712826797386%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Buffers