[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (26.5909090909091%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DBuffer Interface (26.5909090909091%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 7 Programmer's Reference] Obtaining the DirectSound3DBuffer Object (26.5909090909091%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound 3-D Buffers
[DirectX 5 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (26.195652173913%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Obtaining the IDirectSound3DListener Interface (26.195652173913%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 7 Programmer's Reference] Obtaining the DirectSound3DListener Object (25.4545454545455%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound 3-D Listeners
[DirectX 6 Programmer's Reference] Obtaining a Texture Interface Pointer (23.0306458247635%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Interfaces
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DBuffer Interface Pointer (22.7174975562072%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DBuffer Interface
[DirectX 3 Programmer's Reference] Obtaining an IDirectSound3DListener Interface Pointer (22.117154503034%)
DirectSound > DirectSound Interface Overviews > IDirectSound3DListener Interface
[DirectX 7 Programmer's Reference] Obtaining a Texture Surface Object (21.7048882490059%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Surface Objects
[DirectX October 2006 Documentation] Obtaining the 3D Listener (20.1276223776224%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Listeners
[DirectX October 2006 Documentation] Obtaining the 3D Buffer Object (19.5594405594406%)
DirectX Audio > DirectSound > Programming Guide > Sounds in 3D > DirectSound 3D Buffers