[DirectX 6 Programmer's Reference] Render States (29.758275261324%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering
[DirectX 7 Programmer's Reference] Render States (29.5024595203935%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States
[DirectX 7 Programmer's Reference] Render Command Batching State (28.0215216868917%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX October 2006 Documentation] Render States (24.8315911730546%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices > States
[DirectX October 2006 Documentation] Render Target Alpha (23.0313588850174%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Alpha Blending
[DirectX October 2006 Documentation] Render Mesh with Texture using HLSL (21.7133767610968%)
DirectX SDK > Introducing DirectX 9.0 > How Do I ...? > Render a 3-D Scene (Direct3D)
[DirectX October 2006 Documentation] Render Tab (19.9919448503241%)
DirectX Software Development Kit > DirectX SDK Tools > DirectX Performance Tools > PIX > Reference > The PIX for Windows Application > Run Files > Details View
[DirectX October 2006 Documentation] Render Target Alpha (19.6980255516841%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Alpha Blending
[DirectX 6 Programmer's Reference] Render Command Batching State (19.3500864148467%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States