[DirectX 6 Programmer's Reference] Retrieving Light Properties (25.3469251336898%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Retrieving Light Properties (25.3469251336898%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 6 Programmer's Reference] Retrieving Material Properties (25.1697860962567%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Retrieving Material Properties (25.1697860962567%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 6 Programmer's Reference] Retrieving Newer Interfaces (24.3497330282227%)
Introducing DirectX 6.1 > DirectX and the Component Object Model
[DirectX 3 Programmer's Reference] Retrieving Information (24.2504743833017%)
DirectSound > DirectSound Interface Overviews > IDirectSoundBuffer Interface
[DirectX 6 Programmer's Reference] Retrieving Vertex Buffer Descriptions (22.9306722689076%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 7 Programmer's Reference] Retrieving Vertex Buffer Descriptions (22.9306722689076%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 6 Programmer's Reference] Retrieving an IDirect3D3 Interface (22.8235294117647%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 7 Programmer's Reference] Retrieving Newer Interfaces (22.1376050420168%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics > The Component Object Model
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (21.843137254902%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers
[DirectX 2 Programmer's Reference] Retrieving Information (21.6844919786096%)
DirectSound > Overview > IDirectSoundBuffer Interface
[DirectX October 2006 Documentation] Retrieving Action Data (21.5735294117647%)
DirectX Input > DirectInput > Programming Guide > Action Mapping
[DirectX 5 Programmer's Reference] Retrieving Newer Interfaces (21.2488390092879%)
Introducing DirectX 5 > DirectX and the Component Object Model > IUnknown Interface
[DirectX October 2006 Documentation] Retrieving Objects from an Audiopath (21.2132352941176%)
DirectMusic > Using DirectMusic > Using Audiopaths
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (20.843137254902%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX 7 Programmer's Reference] Retrieving the Device Context for a Surface (19.0887327446835%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts