[DirectX 6 Programmer's Reference] Retrieving Vertex Buffer Descriptions (23.5325525559061%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 7 Programmer's Reference] Retrieving Vertex Buffer Descriptions (23.5325525559061%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers > Using Vertex Buffers
[DirectX 6 Programmer's Reference] Retrieving Light Properties (22.7481123527635%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Retrieving Light Properties (22.7481123527635%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 3 Programmer's Reference] Retrieving Information (22.6531377742395%)
DirectSound > DirectSound Interface Overviews > IDirectSoundBuffer Interface
[DirectX 6 Programmer's Reference] Retrieving an IDirect3D3 Interface (22.531715011586%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX October 2006 Documentation] Retrieving Objects from an Audiopath (22.1550015354979%)
DirectMusic > Using DirectMusic > Using Audiopaths
[DirectX 6 Programmer's Reference] Retrieving Newer Interfaces (21.9179684007071%)
Introducing DirectX 6.1 > DirectX and the Component Object Model
[DirectX 6 Programmer's Reference] Retrieving the Device Context for a Surface (21.6889588816499%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts
[DirectX 7 Programmer's Reference] Retrieving the Device Context for a Surface (21.6889588816499%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Surfaces and Device Contexts
[DirectX 7 Programmer's Reference] Retrieving Material Properties (21.5669845105061%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 7 Programmer's Reference] Retrieving Newer Interfaces (21.2434741338396%)
Microsoft DirectX 7.0 > Introducing DirectX Foundation > C and C++ Programming Topics > The Component Object Model
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (20.8387122290777%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Depth Buffers
[DirectX October 2006 Documentation] Retrieving Action Data (20.6447974538653%)
DirectX Input > DirectInput > Programming Guide > Action Mapping
[DirectX 2 Programmer's Reference] Retrieving Information (20.0871553695474%)
DirectSound > Overview > IDirectSoundBuffer Interface
[DirectX October 2006 Documentation] Retrieving a Depth Buffer (19.8387122290777%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Depth Buffers
[DirectX 5 Programmer's Reference] Retrieving Newer Interfaces (19.0380186346264%)
Introducing DirectX 5 > DirectX and the Component Object Model > IUnknown Interface