[DirectX 7 Programmer's Reference] Selecting an Enumerated Device (27.9214092140921%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Selecting An Enumerated Device (27.3116531165312%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Selecting a Material for Rendering (26.8116531165312%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX October 2006 Documentation] Selecting a Client/Server Host (22.5654923215899%)
DirectPlay > Client/Server Sessions
[DirectX October 2006 Documentation] Selecting a Service Provider for a Client (21.7524841915086%)
DirectPlay > Client/Server Sessions
[DirectX October 2006 Documentation] Selecting a Service Provider for a Peer-to-Peer Session (21.6582491582492%)
DirectPlay > Peer-to-Peer Sessions
[DirectX October 2006 Documentation] Selecting a Host for a Peer-to-Peer Session (21.1649440137812%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 6 Programmer's Reference] Selecting and Displaying a Mipmap (20.7242547425474%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX 7 Programmer's Reference] Selecting and Displaying a Mipmap (20.7242547425474%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX 6 Programmer's Reference] Selecting the Vertex Type (20.6887340301974%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Using Execute Buffers > Filling the Execute Buffer
[DirectX October 2006 Documentation] Selecting a Device (20.4848612279226%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Devices