[DirectX October 2006 Documentation] Selecting a Service Provider for a Client (24.1517741517741%)
DirectPlay > Client/Server Sessions
[DirectX 6 Programmer's Reference] Selecting the Vertex Type (23.8694083694084%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Using Execute Buffers > Filling the Execute Buffer
[DirectX October 2006 Documentation] Selecting a Client/Server Host (23.5344902011569%)
DirectPlay > Client/Server Sessions
[DirectX October 2006 Documentation] Selecting a Host for a Peer-to-Peer Session (21.9071052404386%)
DirectPlay > Peer-to-Peer Sessions
[DirectX 6 Programmer's Reference] Selecting a Material for Rendering (21.537555037555%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials
[DirectX 6 Programmer's Reference] Selecting An Enumerated Device (21.507252007252%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 7 Programmer's Reference] Selecting an Enumerated Device (21.507252007252%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 6 Programmer's Reference] Selecting and Displaying a Mipmap (20.5329768270945%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX 7 Programmer's Reference] Selecting and Displaying a Mipmap (20.5329768270945%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX October 2006 Documentation] Selecting a Service Provider for a Peer-to-Peer Session (19.8756798756799%)
DirectPlay > Peer-to-Peer Sessions
[DirectX October 2006 Documentation] Selecting a Device (19.7491582491582%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Devices