[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (35.2344877344877%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 6 Programmer's Reference] Setting Palette Entries in Windowed Mode (35.2344877344877%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Setting Palette Entries in Windowed Mode (35.2344877344877%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (34.5128367003367%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (34.280303030303%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (34.280303030303%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX October 2006 Documentation] Setting Effects on Buffers (34.2718855218855%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 6 Programmer's Reference] Setting Transformations (33.7128639334522%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (33.7128639334522%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Setting Transformations (33.3415032679739%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (32.6754726754727%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (32.6754726754727%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX October 2006 Documentation] Setting Effects on Buffers (32.5883838383838%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (32.3190235690236%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting Up a Projection Matrix (31.9451871657754%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The Projection Transformation
[DirectX 7 Programmer's Reference] Setting Up a Projection Matrix (31.9451871657754%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (31.9023569023569%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (31.763468013468%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting the Perspective Transformation (31.5025252525252%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (31.008806008806%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (30.876210016835%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (30.0925925925926%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (29.0193602693603%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (28.0765993265993%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (26.9654882154882%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (26.540404040404%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (25.9848484848485%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the Render State (25.4292929292929%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (24.3181818181818%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (18.7830054935318%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications