[DirectX October 2006 Documentation] Setting the Stream Source (39.1666666666667%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (38.546501046501%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 6 Programmer's Reference] Setting Transformations (37.4197307381451%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (37.4197307381451%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX October 2006 Documentation] Setting Objects (37.2594997594998%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX October 2006 Documentation] Setting the Shading Mode (36.6071428571429%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX 6 Programmer's Reference] Setting the Focus Window (36.2058080808081%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems > Focus and Device Windows
[DirectX 7 Programmer's Reference] Setting the Focus Window (36.2058080808081%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Multiple-Monitor Systems > Focus and Device Windows
[DirectX 5 Programmer's Reference] Setting Mode 13 (36.0678210678211%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 6 Programmer's Reference] Setting Mode 13 (36.0678210678211%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX 7 Programmer's Reference] Setting Mode 13 (36.0678210678211%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Mode 13 Support
[DirectX October 2006 Documentation] Setting Effects on Buffers (35.5829355829356%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 6 Programmer's Reference] Setting the Callback Function (33.6920591991586%)
DirectX Foundation > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 7 Programmer's Reference] Setting the Callback Function (33.6920591991586%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 5 Programmer's Reference] Setting the Render State (33.1243890518084%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (32.6113701113701%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (32.6113701113701%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (31.8392255892256%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (31.6630591630592%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 3 Programmer's Reference] Setting the Render State (31.0555265296645%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (31.0410557184751%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 2 Programmer's Reference] Setting the Render State (30.9893287715868%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (30.8811802232855%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (29.4032276790897%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (27.4354072029594%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (27.4354072029594%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (27.1202811525392%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (25.3505291005291%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (24.3565462315462%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (20.661660464292%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications