[DirectX October 2006 Documentation] Setting Effects on Buffers (40.7742869875223%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (40.7426075268817%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (39.2724685181991%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (38.537174400552%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (36.8510782182223%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (36.7054738562091%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 6 Programmer's Reference] Setting the Callback Function (34.2872660427808%)
DirectX Foundation > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX 7 Programmer's Reference] Setting the Callback Function (34.2872660427808%)
Microsoft DirectX 7.0 > DirectSetup > DirectSetup Essentials > Customizing Setup
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (33.2152406417112%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (32.8492432812286%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (32.8492432812286%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (32.8281284163637%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (32.8281284163637%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (32.7985739750446%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 6 Programmer's Reference] Setting Transformations (32.1844362745098%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (32.1844362745098%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Setting the Render State (31.3676075268817%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (31.3107224871931%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting Up the Lights (31.1842332240814%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (31.1538867549308%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX October 2006 Documentation] Setting the Stream Source (30.9620098039216%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (30.9345885093168%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (30.4901960784314%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 6 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (30.4901960784314%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 7 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (30.4901960784314%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 2 Programmer's Reference] Setting the Render State (29.6217332240814%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (28.2755221653879%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting the Render State (27.4760782182223%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (27.2461484593838%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (20.0670794633643%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications