[DirectX October 2006 Documentation] Source Register Swizzling (24.2404181184669%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Vertex Shaders > Vertex Shader Registers > Vertex Shader Register Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Modifiers (23.8658536585366%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Selectors (23.8658536585366%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX October 2006 Documentation] Source Register Bias (22.6283697047497%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Invert (21.9465515229315%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Negate (21.9465515229315%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Scale x 2 (21.1283697047497%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX 5 Programmer's Reference] Source and Destination Rectangles (20.9275683665928%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 6 Programmer's Reference] Source and Destination Rectangles (20.9275683665928%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 7 Programmer's Reference] Source and Destination Rectangles (20.9275683665928%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces