[DirectX October 2006 Documentation] Source Register Invert (26.0801416934581%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Scale x 2 (25.5482267998411%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Negate (25.5482267998411%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Bias (25.016311906224%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX October 2006 Documentation] Source Register Signed Scaling (25.016311906224%)
DirectX Graphics > Direct3D 9 > Reference > Asm Shader Reference > Pixel Shaders > Registers > Pixel Shader Register Modifiers > Pixel Shader Source Register Modifiers
[DirectX 5 Programmer's Reference] Source and Destination Rectangles (20.3552113936018%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 6 Programmer's Reference] Source and Destination Rectangles (20.3552113936018%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 7 Programmer's Reference] Source and Destination Rectangles (20.3552113936018%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Modifiers (19.9550362911834%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Selectors (19.9550362911834%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers