[DirectX 5 Programmer's Reference] Using DirectPlay Addresses (55.2494775339603%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Address (Optional)
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectPlay Enumerations (53.3387445887446%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API
[DirectX 5 Programmer's Reference] Using System Messages (52.1001683501684%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 5 Programmer's Reference] Using Lobby Messages (51.3425925925926%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay DPNSVR Application (49.3177655677656%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API
[DirectX October 2006 Documentation] Using Transitions (44.9738986503692%)
DirectMusic > Using DirectMusic > Using Compositional Elements
[DirectX October 2006 Documentation] Using Segments (44.4147355912062%)
DirectMusic > Using DirectMusic > Playing Sounds
[DirectX October 2006 Documentation] Using Styles (44.2163228927935%)
DirectMusic > Using DirectMusic > Using Compositional Elements
[DirectX October 2006 Documentation] Using Motifs (44.2163228927935%)
DirectMusic > Using DirectMusic > Using Compositional Elements
[DirectX October 2006 Documentation] Using Chordmaps (44.2163228927935%)
DirectMusic > Using DirectMusic > Using Compositional Elements
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectX Protocol in an Application (42.3569023569024%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking
[DirectX 3 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (41.3690476190476%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 8.1 Visual Basic Programmer's Reference] Using Transitions (41.0184114131483%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Compositional Elements
[DirectX 8.1 Visual Basic Programmer's Reference] Using Segments (40.4592483539852%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (39.5818302068302%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 3 Programmer's Reference] Using System Messages (39.4360269360269%)
DirectPlay > DirectPlay Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (38.7100168350168%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (38.6503928170595%)
DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Wave Files (38.5416666666667%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using Macro Definitions (38.4083804799917%)
Introducing DirectX 6.1 > The DirectX Programmer's Reference
[DirectX 5 Programmer's Reference] Using Macro Definitions (38.2013411425176%)
Introducing DirectX 5 > The DirectX Programmer's Reference
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (37.684132996633%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Using System Messages (36.9215969215969%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 2 Programmer's Reference] Using a Custom Mixer (36.1689814814815%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 7 Programmer's Reference] Using Lobby Messages (36.1640211640212%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Wave Files (35.9623015873016%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (35.8848905723906%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (35.489417989418%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 7 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (35.489417989418%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 6 Programmer's Reference] Using Hardware Mixing (34.692513368984%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 2 Programmer's Reference] Using Compressed Wave Formats (34.65382996633%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (34.246632996633%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectSetup (32.814253647587%)
DirectSetup > Overview
[DirectX 3 Programmer's Reference] Using a Custom Mixer (32.7314814814815%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (31.34455667789%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows