[DirectX October 2006 Documentation] Using DirectMusic (62.5668449197861%)
DirectMusic
[DirectX October 2006 Documentation] Using Effects (51.7268270944741%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound
[DirectX 5 Programmer's Reference] Using DirectPlay (49.2647058823529%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 2 Programmer's Reference] Using DirectSetup (43.921568627451%)
DirectSetup > Overview
[DirectX 2 Programmer's Reference] Using DirectPlay (43.4313725490196%)
DirectPlay > Overview
[DirectX October 2006 Documentation] Using Force Feedback (43.2798573975045%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (40.1518026565465%)
DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (40.1518026565465%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX October 2006 Documentation] Using Audiopaths (38.1127450980392%)
DirectMusic > Using DirectMusic
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (37.9551820728291%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX October 2006 Documentation] Using Effects in DirectMusic (37.8151260504202%)
DirectMusic > Using DirectMusic
[DirectX 6 Programmer's Reference] Using Ports (37.5222816399287%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Ports (37.5222816399287%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Devices (37.0098039215686%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Using Devices (37.0098039215686%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 6 Programmer's Reference] Using Wave Files (36.9540998217469%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (36.9540998217469%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 5 Programmer's Reference] Using Callback Functions (35.3758169934641%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 7 Programmer's Reference] Using Direct3DX to Clear Surfaces (35.1901366607249%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Direct3DX Context
[DirectX 3 Programmer's Reference] Using System Messages (35.15651874785%)
DirectPlay > DirectPlay Overview
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (34.2051282051282%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (32.2615039281706%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (31.5222816399287%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using the IDirect3D3 Interface (31.3213981244672%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 5 Programmer's Reference] Using Hardware Mixing (31.1476105593753%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 3 Programmer's Reference] Using Macro Definitions (31.1387163561077%)
Introducing DirectX 3 > The DirectX SDK
[DirectX 5 Programmer's Reference] Using Conv3ds.exe (30.4113224237063%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix D: The Conv3ds.exe Utility
[DirectX 3 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (28.3333333333333%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Using Macro Definitions (26.0610221205187%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (22.5556215752294%)
DirectSound > Overview > Creating Sound Buffers