[DirectX 6 Programmer's Reference] Using Wave Files (51.0732323232323%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (47.4486803519062%)
DirectSetup > DirectSetup Overview
[DirectX 3 Programmer's Reference] Using System Messages (47.2222222222222%)
DirectPlay > DirectPlay Overview
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (46.6976213750407%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (46.2474747474747%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Ports (44.5391414141414%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (43.5335497835498%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX October 2006 Documentation] Using the Capture Buffer (41.8159536541889%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Capturing Waveforms
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (41.2820512820513%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX October 2006 Documentation] Using WAV Data (39.5487967914439%)
DirectX Audio > DirectSound > Programming Guide
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (38.7077922077922%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX October 2006 Documentation] Using Hardware Mixing (38.6530748663102%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Optimizing Performance
[DirectX 5 Programmer's Reference] Using System Messages (38.6151960784314%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX October 2006 Documentation] Using Player Context Values (38.0928054491273%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX October 2006 Documentation] Using WAV Data (37.8576203208556%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Playing Sounds
[DirectX 5 Programmer's Reference] Using DirectPlay (37.5980392156863%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using Lobby Messages (37.5735294117647%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Ports (36.9994588744589%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using Callback Functions (36.5563725490196%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 7 Programmer's Reference] Using System Messages (36.3830532212885%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 2 Programmer's Reference] Using DirectPlay (34.4444444444444%)
DirectPlay > Overview
[DirectX 2 Programmer's Reference] Using DirectSetup (34.2676767676768%)
DirectSetup > Overview
[DirectX 6 Programmer's Reference] Using Hardware Mixing (34.2413101604278%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (33.2300950683304%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 6 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (32.9535660418013%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics
[DirectX 3 Programmer's Reference] Using a Custom Mixer (32.5356506238859%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 3 Programmer's Reference] Using DirectDraw Palettes in Windowed Mode (31.6211484593838%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (29.4800950683304%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using a Custom Mixer (28.7856506238859%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using Compressed Wave Formats (26.1276046468744%)
DirectSound > Overview > Creating Sound Buffers