• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▼DirectX Graphics
      • What's New in DirectX Graphics
      • ▶Programmers Guide
      • ▼Reference
        • ▶Direct3D C/C++ Reference
        • ▼Direct3DX C/C++ Reference
          • ▶Interfaces
          • ▼Functions
            • ▶Effect Functions
            • ▶Math Functions
            • ▼Mesh Functions
              • D3DXBoxBoundProbe
              • D3DXCleanMesh
              • D3DXComputeBoundingBox
              • D3DXComputeBoundingSphere
              • D3DXComputeNormals
              • D3DXComputeTangent
              • D3DXConvertMeshSubsetToSingleStrip
              • D3DXConvertMeshSubsetToStrips
              • D3DXCreateMesh
              • D3DXCreateMeshFVF
              • D3DXCreatePMeshFromStream
              • D3DXCreateSkinMesh
              • D3DXCreateSkinMeshFromMesh
              • D3DXCreateSkinMeshFVF
              • D3DXCreateSPMesh
              • D3DXDeclaratorFromFVF
              • D3DXFVFFromDeclarator
              • D3DXGeneratePMesh
              • D3DXIntersect
              • D3DXIntersectSubset
              • D3DXIntersectTri
              • D3DXLoadMeshFromX
              • D3DXLoadMeshFromXInMemory
              • D3DXLoadMeshFromXof
              • D3DXLoadMeshFromXResource
              • D3DXLoadSkinMeshFromXof
              • D3DXSaveMeshToX
              • D3DXSimplifyMesh
              • D3DXSphereBoundProbe
              • D3DXSplitMesh
              • D3DXTessellateNPatches
              • D3DXValidMesh
              • D3DXWeldVertices
            • ▶Miscellaneous Functions
            • ▶Shader Functions
            • ▶Shape Drawing Functions
            • ▶Texturing Functions
          • ▶Macros
          • ▶Structures
          • ▶Enumerated Types and Flags
          • ▶C++ Specific Features
          • Return Values
        • ▶Vertex Shader Reference
        • ▶Pixel Shader Reference
        • ▶Effect File Reference
        • ▶X File C/C++ Reference
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary