• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▼DirectInput
      • What's New in DirectInput
      • Introduction to DirectInput
      • Understanding DirectInput
      • ▶Using DirectInput
      • Programming Tips and Tools
      • ▼DirectInput C/C++ Tutorials
        • ▼Tutorial 1: Using the Keyboard
          • Step 1: Creating the DirectInput Object
          • Step 2: Creating the DirectInput Keyboard Device
          • Step 3: Setting the Keyboard Data Format
          • Step 4: Setting the Keyboard Behavior
          • Step 5: Gaining Access to the Keyboard
          • Step 6: Retrieving Data from the Keyboard
          • Step 7: Closing Down the DirectInput System
          • Sample Functions
        • ▶Tutorial 2: Using the Mouse
        • ▶Tutorial 3: Using the Joystick
        • ▶Tutorial 4: Using Force Feedback
        • ▶Tutorial 5: Using Action Mapping
      • ▶DirectInput C/C++ Samples
      • ▶DirectInput C/C++ Reference
    • ▶DirectPlay
    • ▶DirectShow
    • ▶DirectSetup
    • ▶Glossary