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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
What's New in DirectInput
Introduction to DirectInput
Understanding DirectInput
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Using DirectInput
Programming Tips and Tools
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DirectInput C/C++ Tutorials
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DirectInput C/C++ Samples
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DirectInput C/C++ Reference
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Interfaces
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IDirectInput8
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IDirectInputDevice8
IDirectInputDevice8::Acquire
IDirectInputDevice8::BuildActionMap
IDirectInputDevice8::CreateEffect
IDirectInputDevice8::EnumCreatedEffectObjects
IDirectInputDevice8::EnumEffects
IDirectInputDevice8::EnumEffectsInFile
IDirectInputDevice8::EnumObjects
IDirectInputDevice8::Escape
IDirectInputDevice8::GetCapabilities
IDirectInputDevice8::GetDeviceData
IDirectInputDevice8::GetDeviceInfo
IDirectInputDevice8::GetDeviceState
IDirectInputDevice8::GetEffectInfo
IDirectInputDevice8::GetForceFeedbackState
IDirectInputDevice8::GetImageInfo
IDirectInputDevice8::GetObjectInfo
IDirectInputDevice8::GetProperty
IDirectInputDevice8::Initialize
IDirectInputDevice8::Poll
IDirectInputDevice8::RunControlPanel
IDirectInputDevice8::SendDeviceData
IDirectInputDevice8::SendForceFeedbackCommand
IDirectInputDevice8::SetActionMap
IDirectInputDevice8::SetCooperativeLevel
IDirectInputDevice8::SetDataFormat
IDirectInputDevice8::SetEventNotification
IDirectInputDevice8::SetProperty
IDirectInputDevice8::Unacquire
IDirectInputDevice8::WriteEffectToFile
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IDirectInputEffect
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Callback Functions
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Functions
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Macros
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Structures
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Device Constants
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Action Mapping Constants
Return Values
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DirectPlay
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DirectShow
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DirectSetup
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Glossary