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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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Interfaces
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Structures
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Enumerated Types
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Constants
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Transitions and Effects
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DirectShow Editing Services Objects
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XTL Reference
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XTL Elements
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XTL Attributes
bitdepth Attribute
buffering Attribute
clsid Attribute
cutpoint Attribute
cutsonly Attribute
defaultfx Attribute
defaulttrans Attribute
enablefx Attribute
enabletrans Attribute
framerate Attribute
height Attribute
lock Attribute
mlength Attribute
mstart Attribute
mstop Attribute
mute Attribute
name Attribute
previewmode Attribute
samplingrate Attribute
src Attribute
start Attribute
stop Attribute
stream Attribute
stretchmode Attribute
swapinputs Attribute
time Attribute
type Attribute
userdata Attribute
userid Attribute
username Attribute
value Attribute
width Attribute
Rendering Errors
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary