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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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Objects
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AMTimeline Object
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AMTimelineComp Object
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AMTimelineEffect Object
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IAMTimelineEffectable Object
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AMTimelineGroup Object
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AMTimelineObj Object
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AMTimelineSrc Object
AMTimelineSrc.FixMediaTimes Method
AMTimelineSrc.FixMediaTimes2 Method
AMTimelineSrc.GetDefaultFPS Method
AMTimelineSrc.GetMediaLength Method
AMTimelineSrc.GetMediaLength2 Method
AMTimelineSrc.GetMediaName Method
AMTimelineSrc.GetMediaTimes Method
AMTimelineSrc.GetMediaTimes2 Method
AMTimelineSrc.GetStreamNumber Method
AMTimelineSrc.GetStretchMode Method
AMTimelineSrc.IsNormalRate Method
AMTimelineSrc.ModifyStopTime Method
AMTimelineSrc.ModifyStopTime2 Method
AMTimelineSrc.SetDefaultFPS Method
AMTimelineSrc.SetMediaLength Method
AMTimelineSrc.SetMediaLength2 Method
AMTimelineSrc.SetMediaName Method
AMTimelineSrc.SetMediaTimes Method
AMTimelineSrc.SetMediaTimes2 Method
AMTimelineSrc.SetStreamNumber Method
AMTimelineSrc.SetStretchMode Method
AMTimelineSrc.SpliceWithNext Method
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AMTimelineTrack Object
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AMTimelineTrans Object
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IAMTimelineSplittable Object
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IAMTimelineTransable Object
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IAMTimelineVirtualTrack Object
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MediaDet Object
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MediaLocator Object
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RenderEngine Object
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Xml2Dex Object
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DirectX Media Objects
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary