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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Introduction to DirectX Media Objects
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Using DirectX Media Objects
DMOs and Media Types
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Using DMOs in a DirectShow Application
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DMO Reference
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DMO Interfaces
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IDMOQualityControl Interface
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IDMOVideoOutputOptimizations Interface
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IEnumDMO Interface
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IMediaBuffer Interface
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IMediaObject Interface
IMediaObject::AllocateStreamingResources
IMediaObject::Discontinuity
IMediaObject::Flush
IMediaObject::FreeStreamingResources
IMediaObject::GetInputCurrentType
IMediaObject::GetInputMaxLatency
IMediaObject::GetInputSizeInfo
IMediaObject::GetInputStatus
IMediaObject::GetInputStreamInfo
IMediaObject::GetInputType
IMediaObject::GetOutputCurrentType
IMediaObject::GetOutputSizeInfo
IMediaObject::GetOutputStreamInfo
IMediaObject::GetOutputType
IMediaObject::GetStreamCount
IMediaObject::Lock
IMediaObject::ProcessInput
IMediaObject::ProcessOutput
IMediaObject::SetInputMaxLatency
IMediaObject::SetInputType
IMediaObject::SetOutputType
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IMediaObjectInPlace Interface
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DMO Structures
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DMO Enumerated Types
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DMO Functions
DMO Error Codes
DMO GUIDs
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DMO Base Class Reference
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary