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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Microsoft TV Technologies Visual Basic and Script Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Media Parameters
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Appendixes
What's New in DirectX 8.0
Controlling Filter Graphs Using C
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Deprecated Interfaces
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DV Data in the AVI File Format
DVD Region Change Support in Windows
DVD Drive Spin Down Timeout
DirectShow Graph File Format
Filter Graph Markup Language (XGR)
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International Analog TV Tuning
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Multimedia Streaming
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About the Multimedia Streaming Architecture
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List of Multimedia Streaming Interfaces
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Multimedia Streaming Reference
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IAMMediaStream Interface
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IAMMediaTypeSample Interface
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IAMMediaTypeStream Interface
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IAMMultiMediaStream Interface
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IAudioData Interface
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IAudioMediaStream Interface
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IAudioStreamSample Interface
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IDirectDrawMediaStream Interface
IDirectDrawMediaStream::CreateSample
IDirectDrawMediaStream::GetDirectDraw
IDirectDrawMediaStream::GetFormat
IDirectDrawMediaStream::GetTimePerFrame
IDirectDrawMediaStream::SetDirectDraw
IDirectDrawMediaStream::SetFormat
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IDirectDrawStreamSample Interface
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IMediaStream Interface
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IMemoryData Interface
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IMultiMediaStream Interface
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IStreamSample Interface
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Multimedia Streaming Data Types
Error and Success Codes for Multimedia Streaming
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Multimedia Streaming Component Objects
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Multimedia Streaming Sample Code
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SMPTE Timecode
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Using DirectShow with Visual Basic
Glossary
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DirectSetup
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Glossary