• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▼DirectShow
      • ▶Introduction to DirectShow
      • ▶Getting Started
      • ▼About DirectShow
        • DirectShow System Overview
        • ▶The Filter Graph and Its Components
        • ▶Building the Filter Graph
        • ▼Data Flow in the Filter Graph
          • Transports
          • Samples and Allocators
          • Filter States
          • Pull Model
        • ▶Event Notification in DirectShow
        • How Hardware Devices Participate in the Filter Graph
        • ▶Dynamic Graph Building
        • Plug-in Distributors
      • ▶Using DirectShow
      • ▶Decoder Development
      • ▶DirectShow Tutorials
      • ▶DirectShow Samples
      • ▶DirectShow Reference
      • ▶Microsoft TV Technologies C++ Reference
      • ▶Microsoft TV Technologies Visual Basic and Script Reference
      • ▶DirectShow Editing Services C++ Reference
      • ▶DirectShow Editing Services Visual Basic Reference
      • ▶DirectX Media Objects
      • ▶Media Parameters
      • ▶Appendixes
      • Glossary
    • ▶DirectSetup
    • ▶Glossary