• ▼DirectX 8.1 (C++)
    • Legal Information
    • ▶Introducing DirectX 8.1
    • ▶DirectX Graphics
    • ▶DirectX Audio
    • ▶DirectInput
    • ▶DirectPlay
    • ▼DirectShow
      • ▶Introduction to DirectShow
      • ▶Getting Started
      • ▶About DirectShow
      • ▶Using DirectShow
      • ▶Decoder Development
      • ▶DirectShow Tutorials
      • ▶DirectShow Samples
      • ▶DirectShow Reference
      • ▼Microsoft TV Technologies C++ Reference
        • ▶Video Control C++ Reference
        • ▶Guide Store C++ Reference
        • ▶Conditional Access C++ Reference
        • ▶Microsoft Unified Tuning Model C++ Reference
        • ▶Transport Information Interfaces
        • ▼BDA Filter Interfaces
          • ▶IBDA_AutoDemodulate Interface
          • ▶IBDA_DeviceControl Interface
          • ▶IBDA_DigitalDemodulator Interface
          • ▶IBDA_EthernetFilter Interface
          • ▶IBDA_FrequencyFilter Interface
          • ▶IBDA_IPSinkControl Interface
          • ▶IBDA_IPSinkInfo Interface
          • ▶IBDA_IPV4Filter Interface
          • ▶IBDA_IPV6Filter Interface
          • ▶IBDA_LNBInfo Interface
          • ▶IBDA_NetworkProvider Interface
          • ▶IBDA_NullTransform Interface
          • ▶IBDA_PinControl Interface
          • ▶IBDA_SignalStatistics Interface
          • ▶IBDA_Topology Interface
          • ▶IBDA_VoidTransform Interface
      • ▶Microsoft TV Technologies Visual Basic and Script Reference
      • ▶DirectShow Editing Services C++ Reference
      • ▶DirectShow Editing Services Visual Basic Reference
      • ▶DirectX Media Objects
      • ▶Media Parameters
      • ▶Appendixes
      • Glossary
    • ▶DirectSetup
    • ▶Glossary