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DirectX 8.1 (C++)
Legal Information
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Introducing DirectX 8.1
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DirectX Graphics
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DirectX Audio
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DirectInput
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DirectPlay
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DirectShow
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Introduction to DirectShow
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Getting Started
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About DirectShow
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Using DirectShow
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Decoder Development
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DirectShow Tutorials
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DirectShow Samples
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DirectShow Reference
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Microsoft TV Technologies C++ Reference
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Microsoft TV Technologies Visual Basic and Script Reference
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Video Control Visual Basic Reference
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Video Control Objects (Visual Basic)
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IMSVidDevice Object
IMSVidFeature Object
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IMSVidInputDevice Object
IMSVidOutputDevice Object
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IMSVidRect Object
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MSEventBinder Object
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MSVidAnalogTunerDevice Object
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MSVidAudioRenderer Object
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MSVidAudioRendererDevices Object
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MSVidBDATunerDevice Object
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MSVidClosedCaptioning Object
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MSVidCtl Object
MSVidDataServices Object
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MSVidFeatures Object
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MSVidInputDevices Object
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MSVidOutputDevices Object
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MSVidVideoRenderer Object
MSVidVideoRenderer.AvailableSourceRect
MSVidVideoRenderer.Capture
MSVidVideoRenderer.ClippedSourceRect
MSVidVideoRenderer.CustomCompositorClass
MSVidVideoRenderer.DecimateInput
MSVidVideoRenderer.FramesPerSecond
MSVidVideoRenderer.MaxVidRect
MSVidVideoRenderer.MinVidRect
MSVidVideoRenderer.MixerBitmap
MSVidVideoRenderer.MixerBitmapOpacity
MSVidVideoRenderer.MixerBitmapPositionRect
MSVidVideoRenderer.OverScan
MSVidVideoRenderer.SourceSize
MSVidVideoRenderer.UsingOverlay
MSVidVideoRenderer.SetupMixerBitmap
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MSVidVideoRendererDevices Object
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Video Control Events
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Video Control Constants
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Guide Store Visual Basic Reference
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Conditional Access Visual Basic Reference
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Microsoft Unified Tuning Model Visual Basic Reference
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DirectShow Editing Services C++ Reference
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DirectShow Editing Services Visual Basic Reference
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DirectX Media Objects
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Media Parameters
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Appendixes
Glossary
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DirectSetup
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Glossary