Microsoft DirectX 8.1 (C++) |
This section contains additional material that covers topics such as file formats and tips for performance improvements.
This section explains the DDS file format in detail.
This section explains device states, which are used to set rendering and texturing attributes.
These tips are derived from lessons learned from programming topics such as troubleshooting a program, implementing multithreading, or optimizing code for performance.
This section explains X files in depth, including their architecture, the file format, and some samples of file loading and saving.
This section outlines the functionality that is available in the mesh view executable. This handy executable can be used to experiment with meshes by applying different mesh utility operations. This application is part of the SDK install.